The Jeweled Throne

The Crystal at Last

After the loss of Shylock the Thorough within Valyk’s Tomb, the remaining party members decided to exit, make camp, and rest. Once back on the surface, they stumbled across three other people sitting around a campfire. This small party consisted of Fionn Zhang, Janikor, and Joel the Barbarian. Our adventurers asked these three to join the expedition to locate the Crystal of Daerdaerdarth. After everyone rested, the party re-entered Valyk’s Tomb.
Once back down into the stench-filled tomb, the party was able to make a better search of the entry room. Aside from a few rusty weapons, a book of plant lore was found. The adventurers then decided to check out the red door with a carved hand jutting out.
One of our new adventurers, Fionn Zhang was able to read the inscription on the door above the hand. It said “Speak Friend and Enter” and was written in Low Melnibonean. Janikor stood in front of the hand and spoke the Melnibonean word for “friend”. A trap door promptly opened beneath her feet and she fell into a pit measuring 10 feet deep. She took minor damage.
After helping Janikor out of the pit using a rope, one of the party members decided to grasp the hand and push the door. It wasn’t locked and opened easily.
As the adventurers stepped into the next room, a large humanoid creature stood up from a throne at the far north and told them they could go no further. The creature was a dull yellow in color and had tusks protruding from his mouth in both up and down directions. He reeked of stale urine and as the party advanced on the demon guardian, he attempted to attack with his claws. Arrows were shot in his direction and appeared to be blown off course and away from him. In the end, the party was able to defeat the demon without any damage to themselves. This was definitely an unexpected feat.
After this battle, the party moved on to the next hallway. They came upon a four way intersection and decided to go north. The passage ended in a small, empty room. They then doubled back and took the east passage.
The east passage ended in a door which the party opened (it too was unlocked). Once inside, they were shocked to find a large dragon in an enormous room with walls covered in incandescent moss. As the party began battling the monster, Fionn laughed as he saw them stabbing at air and running for cover. He yelled for them to come to their senses and the dragon suddenly disappeared. The rest of the party then realized that they had been in an empty room the entire time. Across from them was another door.
The door revealed yet another passageway that went east a short distance and then curved to the south. As they stealthily walked down the passage, it opened up into a small room. On the other side of the room was another passage that continued south.
From that passage emerged four oozing humanoids. These creatures appeared as extremely obese, bald humans whose skin was continually melting like a candle. As they walked they left footprints of melted flesh and carried the stench of rotting corpses. Our adventurers were able to fend these creatures off but with a lot more effort than they had ever exerted with their opponents in the past. Once all the creatures were dead, the party entered the south passage.
The passage ended in yet another door which, in High Melnibonean, said “Here Lies Earl Valyk.” Once inside, the party could see a raised altar with the body of a long dead noble upon it. In his left hand he held a pulsating crystal and in his right he clutched a book. At the base of the altar was painted an eight pointed star.
As the party entered, a door to their left opened and stumbling out came four more oozing humanoid creatures. Again the adventurers exerted a lot of effort but were victorious in the end. There was one casualty however. Our beloved beggar, Tusk, met his match in the ooze men and was killed within Valyk’s burial chamber. May he rest in peace.
Once all the ooze men were dead, the party discovered various useful items and of course took the pulsating Crystal of Daerdaerdarth to return to Thravose. The book is an enigma as it was written in a language unknown to any of our adventurers. Perhaps Thravose or another person back in town will know what it is.

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